CPU technology has stagnated so bad the past 6yrs or so, fierce GPU competition has put the GPU miles and miles ahead of CPU driven tasks. But believe me, GPU acceleration is where it's at. Almost have to do a side by side comparison on the same model. They should have used a better model, nor did they demonstrate a speed difference.but that is a bit hard to do. With Volodya already doing a lot of GPU work in the app, perhaps he can switch the brush engine in 3D Coat to GPU.including the brush engine in the Sculpt room.for V5? That would be a HUGE feature addition. But once you start brushing, it's wicked fast. To be fair, though, the initial stroke, when switching to a large brush (in MB), did seem to force a split second delay, while I assume the Graphic card VRAM was being may also have something to do with MB's Giga-Texel engine. Nevertheless, Mudbox had no problem at all with very large brushes. 3D Coat is actually pretty good, except it hits a wall with very large brush radius' and especially when working on 8k maps or higher. I even showed him a direct comparison between 3D Coat and Mudbox. Not that it is a threat to 3D Coat, in the Texture Painting market, but I've been trying to get Andrew to switch to the GPU for texture painting for a long time.
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